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FSLABS A321 IAE V2500 SOUND PACK

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image FSLABS A321 IAE V2500 SOUND PACK
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Simulator version:
MSFS
Publisher:
Blue Sky Star
Requirements:
FSLABS A321

- 2 Variants of wind turbulence, one slightly less noisy as insulation is installed on some aircraft  
- 4 variants of blower ventilation system sounds  
- 4 variants of contactors  
- 2 variants of fuel pumps  
- Flap turbulence  
- Landing lights turbulence  
- Spoilers turbulence  
- General turbulence sounds (panels shaking)  
- APU start, stop, run – outside, inside, hums, exhaust  
- Cabin ambient  
- Boarding sounds, cabin crew sounds, deboarding sounds – passengers and no passengers depending on presence, toilet  
- Electric sounds – hum, contactors  
- All ground sounds – lights bump, panel shake – all random depending on actual condition  
- Tarmac sounds – bumps, shakes  
- Gear whir, gear rotation, gear spin in the air and on the ground  
- 20 variants of nose and main gear touchdown sounds depending on landing hardness  
- Hydraulic – B, Y, G, PTU sounds – hydraulic pitch variation depending on demand  
- Packs – interior, exterior, pack turbine spin, intake, outflow  
- Blower test  
- Wiper start, stop, run at different speeds  
- Flap lever sounds  
- Gear lever sounds  
- Gear doors opening and closing thuds and hydraulic sound of closure and opening  
- Thrust quadrant – each gate sound, reverse gates  
- Fixed volume of multiple switches, knobs, selectors  
- MCDU keys – real volume  
- ISIS  
- Autopilot disconnect and connect  
- Parking brake  
- Brake fans  
- Ground rolling, rattle  
- All sorts of wind sounds – outside and inside  

IAE V2500  

- Total of 327 sound samples that build the IAE from scratch – all outside and inside in 360 degrees with proper cones  
- Each element of engine sounds depending on state and outside conditions  
- Core  
- Exhaust  
- Fan  
- Startup and shutdown  
- Vibration that reacts to physics – some vibration on the ground, more vibration once the gear leaves the ground  
- Jet blast that penetrates the gear doors – if they close, it moves out  
- Ground effect of the engine  
- Speed, altitude, and Mach speed effects on engine sounds – they sound different at any speed and condition  
- Pitch and volume of each 10% of N1 are scientifically and musically designed with correct formulas to present the most realistic engine sound ever created for this type  
- 10 years of work on each CFM and IAE type – improved every year  
- Every seat on the plane makes the engine sound different  
- You can hear outside engines if doors or windows are open  
- Shaking panels from engine vibrations  
- Rush, air effects  
- Hiss effects  

And much more! Better to experience one type for yourself than just read about it! ;)  

Simulator version
MSFS
Publisher
Blue Sky Star
Requirements
FSLABS A321
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